1) The View menu allows you to turn various windows and toolbars on or
off as well as open the various Sandbox Editors and the Database View.
If you close a window and want to open it again, you can use the
View -> Open View Pane menu.
2) Viewport Movement, you can control the camera movement with the standard WASD control system.
W to move forwards
S to move backwards
A to move (strafe) left
D to move (strafe) right
3) There are several information icons that you may see during your use of
the Sandbox Editor. For example Low Memory Usage, High Memory Usage, Streaming.
4) The main menu is where you can access everything from basic file
operations and display options, to more advanced features such as
terrain and level editing tools and AI settings. Many of these commands
can also be executed the ToolBar and also by using keyboard shortcuts.
5) The ToolBar menu, users can quickly and easily access many of the
features of the Sandbox Editor through the toolbars and icons at the
top of the screen. These toolbars can be configured to fit the
preferences and needs of individual users.
6) The
Selection Strip contains an area at the bottom for prompt and
selection information about your scene. There is a coordinate display
area in which you can type transform values, buttons to turn on
AI/Physics and change speed of Viewport Navigation.
7) The RollupBar holds the objects creation, vegetation, terrain modifying and solid modeling tools.
Additionally you can find display options, some profile tools and the layer controls there.
8) The DataBase serves as the place to organize the libraries of game
items.It contains access to the Entity Libraries, Prefab Libraries
Vegetation Libraries, the Particle Editor, and music and sound related
databases and Game Tokens database. You can access the different
libraries by using the tabs at the top part of the DataBase View.
9) The Select Objects window enables you to quickly search for objects,
hide/unhide and freeze/unfreeze objects in a list view. You can also
browse through hidden or frozen objects without changing their state.
10) The Sound menu contains commands to show the currently playing music and to access the sound and dialog browsers.